D'oril. Beginning the Journey

D'oril.  Beginning the Journey

Tuesday, August 25, 2009

More background

     I've spent the last week answering some of the questions I raised for myself in reading Imperfect Hope v1.0.  Several pages went into detailing the history of the confederacy a bit more, putting a more specific timeline in place and naming/defining the different regions.  The east and west marches have taken on very different flavors, important for other tales in the D'oril world, as well as having a mild effect on the politics of the Empires plot.  I put some thought into the reasons for the various regions coming together over the last 120 years, covering the influence the triad enclaves (the three main religions of the confederacy) that they've wielded in influencing the course of the region, as well as the power that the trade consortiums wield in their own way.  The barons, dukes, and other regional rulers owe much of their continued success to the wealth that the merchants bring, as well as the knowledge that the enclaves provide, and as such, have been guided by them over the decades.

     This doesn't have a direct impact on Imperfect Hope, but it shapes the characters, especially Cerryn, who's father is one of the barons of the western marches.  It also has helped me define the role of the questors, the adventuring hand of the enclaves.

     That info is important for my writing the new first five chapters.  Cerryn's early life at her fathers keep, and her subsequent education at the Eagles Forge Monestary, will lead her to investigating the chaos forest (temporary name for a place ruined by excessive wintergem harvesting), and ultimately introduce her to Randir.

     Randir's tale begins with his own journey as a kel healer, and the internal politics of the K'tath as they wrestle with their desire for separatism versus the need to engage help from the south in keeping their own wintergem forests secure.  When a small clique within the sen, guided by Elorna, decides to recreate the companions of Elorna from Brandis' time (despite the perceived problems they brought back from the empire lands), Randir is sent south to an enclave university to educate himself, as well as the scholars of the enclave about the k'tath and the wintergems.  Eventually, Randir and Cerryn will meet, and begin their journey towards the beginning of Imperfect Hope V1.

     Once again, it may seem confusing, but I've a strong sense of where to begin the tale now, and how to proceed.  I've a bit more groundwork to lay, including a rough outline of the new start, and... Soon, I hope.

     In the meantime, I'm playing with some opening ideas, either Cinda in my frame story concept, or foreshadowing the empires plot with...  Something dark and dire.  Perhaps when I finish this scotch...

TTFN,
Jim

Wednesday, August 12, 2009

The Big Picture, or, boy did I underestimate how much background I need.

     Imperfect Hope, v2 is still in the planning stage.  This last week, I spent quite a bit of time taking notes on the story as it is, from revising the opening chapter storylines, to asking myself questions about what/why/where/who/how with regards the overall world picture.  As a result, I've been focusing on history of the world (part 1???).  There are a lot of questions to be answered.

     First of all, I'm going to have to come up with a catchy name  ;-).  D'oril is really the only named area I've got, and it's a relatively small area, albeit one with huge storytelling impact.  The confederacy, lands south of D'oril, occupy nearly half of the continent, with barbaric wilds to the south of that.  However, Confederacy is, right now, more of a descriptive of the government form than a land name.  I have to name the continent, name the confederacy, and name the baronries, trade consortiums, and enclaves that compose the confederacy.  The south, as yet unimportant in my story, just took on a level of importance as I've referenced it in the confederacy timeline that details the relative youth of the confederacy, so I've got to define it with more than "here there be barbarians". 

     Compare that to the continent of the massive Empire of Tallux.  It (the empire) has a name (from the founding emperor), though the continent, regions, and so on are completely undefined.  In Imperfect Hope, I've a scene that takes place in "Imperial City", but otherwise I've never detailed any aspects of the land.  Until this week, anyway.  It too has been given a timeline, and some basic regions have been crudely sketched out to give weight to events referenced in IH.  However, much more is needed if I'm going to really flesh out the antagonists, I need to have a good sense of the political environment back home if the characters are going to be believable.

     I've gotten a very rough sense of history for both continents down, the Empire back about 650 years, the lands of the confederacy back only 200 years.  Oh, and the k'tath legends of D'oril that in my oral storytelling from Brandis go back "thousands of years".  Blending the time scales gives a date for Sha'te Valley as having occurred 68 years prior to the beginning of Imperfect Hope.

     Reading the first draft set me up to ask a lot of questions, seeing things that need explanation (either in the story, or in the background so I can remain consistent).  The gaps in the first draft are significant, but seeing them has helped me start refining the story to make it viable.  The ruling council of the Confederacy, previously undefined, has to take a shape in order to make it clearer to me how and why the empire spy has manipulated certain members to achieve empire goals.  In turn, the empire goals have to be better understood in the context of the history of Tallux, as is the reason they're attempting the subterfuges at Mud Bay.  I set the time gap since Sha'te, and as a result, I've been able to explain the changes in K'tath culture since then, which clarifies Randir's presence in the story.  And understanding Cerryn's fathers position in the confederacy allows me to zero in on Cerryn's early attitudes and mores, which makes her actions in Imperfect Hope understandable. 

     It is a lot of work.  Some of it I'll flesh out while I work on the rewrite, but a couple of things feel like they need to be addressed first.  I'm making a list of my questions, and I'll sort them into "flesh out now" and "work on later".  Hopefully the "now" won't be too big...

     In the mean time, wish me luck and good scotch...

TTFN,   Jim.

    

Tuesday, August 4, 2009

Adding Content

     I've made a decision.  Imperfect Hope, first draft, needs more content.  Specifically, I've added to the outline what turns out to be four chapters to be added to the front of the existing first draft.  I'm planning to rewrite Cinda's opening monologue to reflect the new beginning, and then weave together Cerryn's tale of growing up in the Eagle's Forge, the Vendarian training temple (think Shaolin monks from the old tv series in a vague way), then gradually drop in three other storylines, one involving Randir and his journey to becoming a companion of Elorna, another involving Cerryn's older brother, and the third involving Del, a retired adventurer turned brewmaster.  Cinda's opening monologue will mention Del, one of the old ones she remembers, effectively tying his story line to the long term tale.  He'll also eventually link up with Cerryn's brother, but in the opening chapters, He'll start out linked with her, and then his story will diverge as hers starts to converge with Randir.  It all sounds so confusing, the way I'm describing it, but in my own imaginations, it seems to make sense.  Of course, IH v1.0 seemed to make sense, and it needs a major reworking.  But, hey, that's what rewriting, as opposed to revising, is for.

     I am puzzling on exactly how to start Cerryn's tale.  Some time ago, I wrote an exercise introducing Cerryn to a visiting monk from the Eagles Forge, that might make for a good start.  If I do work from that initial point, I could then drop her brother in (an older brother, something of a black sheep, who Cerryn looks up to (and later, her idealized memory of her brother will undoubtably affect her questor training in some manner)).  From there, I might skip years to touch upon her questor training before introducing her to Randir (an introduction I'd already mentioned in IH v1.0 as musings from Randir's point of view.) 

      The as yet unnamed brother's tale will revolve around his own path of growth to where He'll take a center stage in IH part two in resisting the Empires efforts in Moon Harbor.  The black sheep aspect of his tale may involve his interest in the confederacy navy, something his traditionally oriented father would strongly disapprove of.  That would put him in the right place during the empires initial moves off the coast.  I'm still mulling over it, though, so this storyline may change drastically.

     Randir's tale would begin at a later point than Cerryn's tale, and give me the opportunity to show the k'tath culture, and his own path toward Companion of Elorna.  This line is as yet the most nebulous, but it's also the one I've probably got the most background material from which to draw.  More will come, I'm sure.

     As I mentioned, Del's tale will be referenced by Cinda, in a completely revised opening first person/present tense monologue that will encompass foreshadowing and the like.  From there, I'll refer to Del's story toward the end of the beginning four chapters, setting the stage for his link up in the primary story with Cerryn's brother.  His role will expand in book two.

     All this gets me to ask myself, how many major and minor characters can I safely run in this story.  I've read some books (Harry Turtledove, for example) who will weave 7 or 8 major characters viewpoints together, but honestly, sometimes I get lost.  In looking at IH V1.0, I was running 3 major viewpoints, and 4 minor viewpoints, however two of the major viewpoints spend much of the time together (Randir and Cerryn).  In version two now, I'm looking at 4 major viewpoints and 5 minor views, which pare down to 3 and 4 through much of the bulk of the tale.  In addition, 1 of the minor viewpoints is a 1 scene cameo, and another of the minors is the Cinda "Frame" story.  I don't think this is excessive, but...  I'll see how it looks when I put it together.

     So.  Time to get back to writing.  I'll see if I can grind out a new start to Cerryn's tale over the next couple of days.  Wish me luck...

TTFN,
JIm


Friday, July 31, 2009

Inner Critic, Meet Imperfect Hope

     I've taken two weeks off from writing, except for the occasional idea storm and background notetaking.  I finally started my first reading of Imperfect Hope over the weekend.  As I'd planned, my first read through will be sans-notes, I just want to get an overall feel of the story.  Later, I'll have notepad at side as I pick through the individual scenes.

     Inner Critic has taken to the reading with a harsh eye.  I have to admit, I started out dismayed by my writing, but I have to keep reminding myself, this is only the first draft, it's far from complete.  Lots of description will get added later, as will cleaning up of dialogue, developing consistency in voice and mannerisms and adding enough background.  My first reading is going to concentrate on the overall storyline, is it viable, what is weak, what needs further development, what just fails completely.  After I read it through, I'll sit down and have a conversation with the author...

     However, I've noted one major flaw during my first reading already.  If this is a ten chapter book, it feels as if you've begun reading it in chapter four.  Essentially, I've dropped the reader into the middle of the story.  The maturation of the characters is too far along for my original story concept, and I make assumptions that the reader will understand things I've referenced that really should be shown or explained well before this point in the tale.

     This isn't the disaster I first felt it was, because as I looked at how I've started things, I realized that there are a couple of ways I can add the missing content.  I'm going to belay deciding exactly how to restart the beginning of IH until I've finished my first reading.  Once I know where I'm going to restart, I should be able to churn it out fairly seamlessly, since I know where the story needs to go. 

     I've also been considering my observation from a couple of weeks ago that I needed some more content, sub-plot wise.  I'm mulling over one possibility, that involves the older brother of Cerryn, serving as an officer in the confederacy in Half Moon Harbor.  Since I'm almost certainly going to begin Imperfect Hope with Cerryn's early years, I can introduce her older brother and show how his influence has influenced her own development over the years.  I can then put him in the story logically, and tie in that storyline with the whole empire plot line.  As a side note, Del asked about the cantankerous old mage/brewer concept.  Though I don't want to turn any IFGS-era characters into a comical stereotype, I do have an idea building around a pseudo-Delanore mage from the old days who is forced out of happy retirement (from adventuring) by the heavy hand of the "Damned Impies"  (old-timey nickname for the imperials of Sha'te fame).  Having him reluctantly join up with Cerryn's brother in resisting the Impies in Half Moon Harbor seems like a good idea right now...  (Famous last words...  "Here, hold my beer, I want to try something, seems like a good idea...")

     Finally, a work-related note:  This has been a really ugly summer for bad weather, aviation wise.  This week in particular has really chewed us up.  Anyone out there know how to placate the thunderstorm gods???

TTFN,  Jim


Friday, July 17, 2009

Don't even think about it, and Where are they now?

     I promised myself I wouldn't think about Imperfect Hope for at least a week.  Like the old joke goes, "whatever you do, don't think about bananas..."  (Try it.  Tell yourself "don't think about bananas", and see what you think about) ;-)

     That leaves me with a bit of a vacuum to fill, writing wise.  In truth, I've stayed away from all writing since last sunday, though I've allowed myself to pick up a pencil and jot down some ideas (I suppose technically writing, but...)  Things like maps of the Mud Bay area and such, and "whatever happened to..."  regarding the IFGS version of characters.  That led me down a different road, "whatever happened to..."  with the subject being real people from the past that I've lost touch with.

     Sadly, that's a long list, pretty much anyone from high school or college.  I ran through a list in my head of significant people from my past that I still hear from or run across or, at the very least, know what happened to them, and there were almost none from about 1986 or earlier. 

     Granted, I went through some significant alterations in my path about that time.  I'd entered college with a pie-in-the-sky image of my career choice.  My naive view of a geologist was someone who traveled the wilds of the world, trekking through the most beautiful mountains and jungles of far away places, finding exotic minerals and turning the results over to the engineers to figure out how to extract it.  Many of the people I knew were in the sciences, with career ideas that ranged from medicine to engineering to finance.  My image of a geologist's life began to change when I spent a summer and fall working on an oil rig, where I met a real geologist, whose exciting career consisted of sitting in a ratty trailer 12 hours a day and collecting mud samples from the drill outwash every hour to record what kind of rock the rig was drilling through at that time.  It was amended further the summer I worked in Nevada following maps to collect sand in the desert, and the summer I took field geology.  I enjoyed the field work, hiking and such, but the reality was beginning to sink in.  Geology rarely takes place in pretty places, and a bachelors degree in geologyphysics wasn't going to cut it, anyway.  By 1981, I wasn't sure what I was chasing.

     I was still attending classes, and working essentially full time at a Village Inn, but...  The view was changing.  By the end of 1982, I'd dropped out of college, briefly chased a different dream to Idaho, and returned to Colorado to work in restaurants again.  Some more college classes revolving around a second career idea (computers) followed, which led to a new job path, starting out working at a tech company putting together electronic instruments for the medical field. (bio scanners and precision scales).  All that changed when I took the Air traffic control test in 1986, not because I was looking for a career, but because my girlfriend at the time was unemployed, and her dad (a pilot) suggested she take the test.  I came along for moral support, and stayed for the career...

     So I went from geology to aviation.  From imagining what a particular 5000 square mile area of rock looked like 500 million years ago, to predicting what a 5000 sq mile piece of airspace will look like 500 seconds in the future.  From watching things that move at 8 millimeters a year to things that move at 8 miles a minute.

     I wonder if the people I knew in 1981 would recognize my name.  I have a feeling that they would not, yet I still believe that I would recognize them in a heart beat.  I've wondered about their paths in life, if they've been as filled with as many twists as mine, or if their plotted paths came about as they'd envisioned.  There's a load of fun in imagining that, someone popping in after 30 years and saying, "Hey, what's up..."  There's also that fear of them saying...  "Uh, who are you again???"

     It'll make an interesting story. 

TTFN
Jim


Monday, July 13, 2009

Two... One... Whew!

     It's Done!  Well, first draft, anyway.

     Wow.  Productive weekend, I ground through the last two scenes, and added another to the first chapter to tie first scene in with the last one.  As a result, I consider first draft, Imperfect Hope, Done!  As I'd promised myself, I printed it out (125 pages of single-spaced, which corresponds to about 250 pages of typical paperback.)  There's lots of problems with it, but it is after all, a first draft.  Anyway, I printed it out, and shoved it in the desk drawer for a few days while I contemplate my next moves.

     Certain things leapt out at me that are in need of work during rewrite one:  For one, I feel like I need to add another sub plot.  Since my original storyline got shortened, the resulting plot is rather thin in places, too direct.  Adding content from the empire viewpoint, which I"d been doing these last two weeks leading up toward closing the final chapter has helped, but something is missing.  I''ve two main ideas, one is an expanded role for Major Vellars, militia commander at Mud Bay, I've presented him as a rarity in the confederacy militia, a competant soldier who has managed to turn the typical city militia into an actual useful force.  He'll eventually be drawn into the politics of the council in part two, perhaps I can start playing up that sub plot in part one by building a storyline around him.  My other idea involves an as yet unidentified character, mage by trade, who'll play a significant role in Half Moon Harbor in part two, where the empire's plan comes together.  He might be an associate of Randir and Cerryn, He might be a scholar thrust into a leadership role, or he may be a curmudgeonly old mage (well into his high nineties in age) who'd rather just stay at home and make beer, but those damned Impies will ruin everything.  I'm going to play around with ideas for a while...

     I surprised myself when I finished the final scene.  Originally, I'd intended to place Randir in the hands of the K'tath for healing, and have Cerryn head back to track down the empire spy.  However, I couldn't make a suspenseful ending out of that, once the badly wounded K'tath is in the hands of the kel, with krath healing on the way, what could possibly go wrong?  I toyed around with ideas, rewrote the last part of the third to last scene (where Cerryn and Randir arrive at the Inn of the Stumbling Friar), and turned on the chaos machine...

     In a wild experiment, I went to present tense, first person narrative, from the viewpoint of an old acquaintance of the IFGS doril folk, Cinda the serving girl at the Inn of the Stumbling Friar.  But (I hear Art say) this takes place a long time after Sha'te, umm, what?  Cinda is now 91, and has run the Inn for nearly 70 years, at first as Merricks (the original proprietor) only server, then as his wife, then as clan matron.  She's raised several children, one of whom now runs the Inn, and grandchildren and great grandchildren.  Somehow, she survived the rugged life on the frontier, from back when the IOSF stood all by itself on the northernmost track of the Great Northern Trade Road (back then it was a mud and rut filled track) until now, when a village has grown up around the IOSF.

     It seemed to work, but lacked something.  I recognized that what I'd done was create half of a frame, a writing technique where the author 'frames' the main story with a different viewpoint.  So I went back to chapter one, and wrote a new beginning, First Person Present tense Cinda again.  It seems quirky at first, but...  Something about it feels right.  I'll see how I feel about it a bit later, when I start rewrite.

Anyway, here's a snippet from the end of the first draft, Cinda's viewpoint.  Synopsis, Cerryn has brought Randir to the IOSF, hoping to find K'tath healing for him, but there seems to be no hope.  She now knows the assassin who tried to kill her is the same person who sent a doomstalker after Randir, and has some sort of tie to the Empire of Tallux, and fears if she delays, she'll miss out on finding him.

    Randir's hands are cold, the fever is passed for now, but I know it will return.  Outside, I hear the slap of leather and clank of buckles and such as Bernt and Cerryn saddle the grey, and load the pack horse with the some of the rest of her gear that she and Randir had stored here two months past.  I wonder
for a moment if she'll come in to check on Randir before she goes, but I realize she's closed off her heart, and cannot bear to see what she leaves behind.  She won't say goodbye.  The horses will be ready soon and she'll be gone, back to Mud Bay to find her vengeance, the vengeance that she believes will heal her.  I hold both of the k'taths hands in mine and have a knowing...

     A knowing is essentially a vision of the future, and in this case sets the scene for book two.  I'll keep that to myself for now...

     So what's the next step?  I'm going to spend a couple of days just mulling things over, for one.  I'll draw up a couple of maps that cover the action areas of Imperfect Hope, that will give me a more solid reference when I do rewrite and tidy up the timeline of character movements and such.  I'm going to pull together a bunch of lore and make some decisions about defining in more detail how magic works, the politics of the confederacy and the empire, and put some ideas down about details to start adding in to the culture.  Then, I'll read the whole thing through once, mull things over again, then reread it, this time with a notebook and pencil to note changes and such.  I'll probably have figured out what I'm adding by way of sub plot, and I'll revise the outline of book two to make sure the whole storyline still makes sense.  Then I'll begin rewrite...

     By the way, I'm specifying rewrite, as opposed to revision, because I recognize that a lot of what I've written so far will change quite drastically.  WIth paper copy on one side, and the notebook with changes at hand, I'll open a new file in my writing program, and rewrite, allowing creativity to change whole scenes when necessary.  Yep, all 85k+ words retyped, and more content added.  Only after that's done will I move to revision, where I'll start changing paragraphs, sentences, and words.  Guess the works not even half done.  Oh well.

Anyway...  First Draft is Done!.  Now where'd I put that 25 year old Macallen Scotch, I'm going to need it.

TTFN,
Jim



Monday, July 6, 2009

Three: The crucial conflict.

     One scene of the final three has been completed over the weekend.  It's a crux encounter, where our heroes have a fatal (near fatal?) encounter with a doomstalker.  Yep, those nasty beasties have been drawn out of the IFGS D'oril and given a new life, and a shiny new set of leathery wings.  The empire spy, afraid of being connected to the empires no-longer-clandestine activities in the northwest confederacy, summons one of the half-demonic blood-hounds to eliminate the one person who can link him to the raiders, namely Randir of the k'tath. 

     In the IFGS D'oril, doomstalkers were used in a minigame to harry the pc's into hurrying a quest, they were monsters that would come back time after time to tirelessly pursue their prey, each time stronger than the last, unless (and in the minigame, until) the PC's gained some Elorna-blessed water and learned the ritual of closure to finally stop the doomstalker.  They hunted in a pack of three, and by the end of the game, took some major effort on the part of the PC's to finish them off.

     In literary D'oril, aka Imperfect Hope, part one, Min summons a single doomstalker by asking a boon of the shadowlord (a different sort of shadowlord than the Lor shadowlord that Ray has tormented us with for so long).  They were used at Sha'te, according to IH lore, and though Randir had never faced one before, he knew of it's only weakness, susceptibility to a certain sort of Elornan magic.  He and Cerryn manage to finish off the stalker, but...  What is the cost.

     That will be the wind down scene I'm working on next.  Cerryn had learned from Randir of the connection between Min, the raiders who struck at Mud Bay (names of towns will probably change), and with the doomstalker's arrival, she makes the final connection to the Empire of Tallux.  She's torn between making sure Randir gets to D'oril for the krath healing he needs to remove the shadow curse, and hunting down the assassin she blames for his death (as yet premature, but it looks probable.  You know how those writers like to keep you in suspense).  With the arrival of the kel group led by J'lan, who takes Randir's near-dead body back to D'oril, she makes her decision, and her goodbyes, not realizing that the shadow curse resides within her own soul. 

     The final scene will set the stage for book 2, with admiral Tash setting the scene for the empire's next move, Randir's fate hanging in the balance, and Cerryn beginning her journey back to find the empire spy and, besides obtain her personal revenge, stop the Empire of Tallux from whatever their plan may be.  This scene is, for now, the least well concepted scene right now, it's still rather formative.  I'm planning on outlining book two after I finish first draft, but before I start in on rewrite, so I'll let first draft of this final scene take it's rough form on the fly.  Chances are it will change later, but that's the whole point of rewrite.

     I'd begun to doubt my decision to split the story, for one, I was considering my new end concept a bit of a cop out.  But recent books I've read actually have followed this format (for example, the Seeker series by...  don't help me, I'll think of his name...  (dang, I'll figure it out later)) with some very good success.  In several of these books either Richard or Katlyn's fates have been left unclear at books end, to be used as lead in during the followup book.  As to book length, I suspect I'll have two very reasonable 250 page books by the time I'm done.  Wish me luck...

     Hope everyone had a great fourth of July, we certainly did.

Clear skies,
Jim